The land is filled with towering obelisks and other Egyptian style architecture.
The land is filled with towering obelisks and other Egyptian style architecture.
We’ve all seen it happen. But just a reminder, let’s grab our popcorn and take a look at how an attempt at completing the daily heroic in the random LFD plays out majority of the time.
Heroic Halls of Origination (Anraphet):
Mely: Please remember to move out of goo.
Tank does a ready check and pulls. Evil purple spawns on the floor. The hunter doesn’t move.
Mely: Goo!
Hunter remains and dies.
Hunter: Wtf Healz??
Other dps: Healer fails.
*You have been removed from the group*
Heroic Shadowfang Keep:
*Tank pulls trash while party is buffing. We barely make it through with zero cc and I’m down to my last drop of mana.*
Shadowpriest: Dude do a readycheck or something.
Mely: Please use cc for these pulls – they hit hard.
Tank: We don’t need cc for this – never had a problem with any other healer. Heal though this crap
*Tank pulls while I’m still drinking, group wipes*
By now, these scenarios should have you wincing at your own less-than-pleasant experience with LFD PuGs. I’d like to say one thing: It’s not you.
I chose to bring this up today because after almost two months of Cataclysm being released, it would seem as though the high probablity of failure in PuGs has brought down much of the great changes to dungeons and healing with a resounding crash. And, in my opinion, this crash seems bigger to healers because majority of the time when a group wipes, the healer takes the brunt of the blame regardless of where the mistake was. A thick skin and persistance seem to be the short term solution, but everything has a limit.
It is inevitable that a constant rain of blame, kicks and healing-on-the-edge without smart cc is nothing short of incredibly stressful, with little or no thanks at the end of it. A few weeks of this sort of grind wore me down and burnout of a different sort was just around the corner. Whenever I pressed the LFD button it was with a feeling of dread, and it had somehow become associated with inviting insults rather than running a dungeon. I was rather in a dilemma because I love healing and always have…and yet random dungeons with a very few exceptions usually spelt disaster.
Burnouts happen and pugging is no exception, particularly with the required level of coordination in the new dungeons. Here are some of lessons learnt on dealing with this, as a fellow healer who’s been there:
When you’re ready to go back in and give it another shot:
As a final thought, I have met some amazing groups through the random dungeon finder. While they may be few and far between, they exist. It’s groups like those that make me wish the designers put in a cross-realm friend system of sorts. It would go a long way in making the LFD experience a lot more fun. In the meantime, happy healing!
Since Cataclysm’s release, LFD has acquired a somewhat notorious reputation for itself: players who charge in without thought, who ignore mechanics of a fight, and more often than not blame the healer for their own mistakes. My own experience included some of these discouraging moments and at some point when the tank said “No need for cc…plz heal thru!”, I decided it was enough. I avoided random groups like the plague, and instead, turned my attention to the new and exciting profession of archaeology. Initially I found it to be a cute but rather repetitive profession. However, I soon found myself enjoying it and looking forward to the next artifact to unearth. I admit for lore buffs such as myself, it was heaven. But hey, its not just about lore and great roleplaying artifacts…it has some lovely shinies (which have fascinating stories) which are great for gearing up. Yep… I did say shinies…
So why is archaeology a great profession to spend time on?
Oh yes, shinies. I did mention those. Alright, here are the yummy goodies archaeology has for us healers. Might I add that they are on par with first tier raid level gear.
Tyrande’s Favorite Doll : A rare tier Night elf item that is simply put, yummy for casters – lots of intellect and some great mana regen for us. Given its rarity, it seems as though one would need a skill level of 450 and above to have a chance of discovering this one.
Staff of Ammunae: Excuse me while I swoon at its awesomeness. *swoon* A rare Tol’vir item from Uldum digsites.
Ring of the Boy Emperor: Another rare Tol’vir item…when this showed up for me in the page I was in shock for a little bit and then spent the entirety of my day gathering the fragments.
You’ll notice that these items are exclusively in Kalimdor, which is where I spent most of my time digging. I used a combination of Ring of the Kirin Tor (for the CoT portal to Tanaris), the trusty druid Moonglade teleport and my hearthstone to get around the continent quickly. To maximise the Uldum digsites spawns, I always checked after every digsite I completed to see if there was one in Uldum. If there was, I’d go do that one first before the others.
As a side note, the goodies list doesn’t end here ofcourse. There are rare mounts to be found such as Scepter of Asj’Akir and pets such as Clockwork Gnome and much more!
We need to keep in mind a bit of statistics here. The drop rates on these rare items means that it could show up on your third Uldum artifact or your hundredth. Archaeology can be very time consuming and somewhat tedious if these items are farmed out. At the end of creating the ring, I was ready to do something different and didn’t want to see a shovel icon for a while. However, considering the low success rate of PuGs and the high stress levels, I personally didn’t see time better spent elsewhere necessarily. Archaeology makes for a great profession to pursue between dungeons and resets and profession cooldowns. I always have something to do on the side while I’m doing archaeology which makes it less repetitive and helps ease the zombifying feeling.
Hope you enjoyed the read and happy excavating! =)
With my feet in a couple heroics, I’ve found myself turning my attention to the gemming options. I usually like to use the addon Panda for this ingame, but I have no real equivalent when I’m simply browsing otherwise. Hence we now have this browsable gem reference. Rather than limiting it to resto druid gems, I decided to include all gem cuts for browsing convenience with special note of the ones that restoration druids would find to be particularly yummy. Enjoy!
Inferno Ruby (red) – Red Socket
Resto: Brilliant Inferno Ruby
Ember Topaz (orange) – Red or Yellow Socket
Resto: Reckless Ember Topaz, Potent Ember Topaz, Artful Ember Topaz
Amberjewel (yellow) – Yellow Socket
Resto: Smooth Amberjewel, Quick Amberjewel
Dream Emerald (green) – Blue or Yellow Socket
Resto: Zen Dream Emerald, Forceful Dream Emerald (I wasn’t too excited about these – so far I’ve been avoiding green gems for the other intellect, spirit and haste gem options).
Ocean Sapphire (blue) – Blue Socket
Resto: Sparkling Ocean Sapphire
Demonseye (purple) – Red or Blue Socket
Resto: Purified Demonseye
Shadowspirit Diamond – Meta Socket
Resto: Ember Shadowspirit Diamond (the one I personally prefer over others), Revitalising Shadowspirit Diamond, Bracing Shadowspirit Diamond