The Story of my Feralheart Raiment


Many moons ago, there was a young druid who wandered the forests of Ashenvale in a quest for adventure. She was young and curious about the world and so she travelled far beyond her home in Kalimdor helping folks wherever she could.

One fine day, her adventures took her to the dwarven city of Ironforge where a woman by the name of Deliana had an interesting proposition for her. If the druid were to provide her with certain items of Wildheart and a few extras, she would exchange those for superior Feralheart items. Now the druid was starry eyed for she had never seen purple items before. She did as Deliana asked of her and obtained her items, but Deliana’s requests seemed to grow in price, time and effort! Considering this a waste of her time, she avoided Ironforge for a while.

In time, she discovered the Outland and while looking through her inventory, couldn’t see why one would keep hard-to-obtain armour such as those Feralheart things, when the Outland had so much better! Now, despite her adventures, our druid was rather naiive — she did not know of dungeons and raids, and she had not discovered the druidic power of healing! In her innocence, she did away with the items, and continued on her merry journey.

Leaping to present day, our druid is much more grown up and she has chosen to finish Deliana’s requests she abandoned so long ago. Why you ask? Simple really…they looked like the vestments of the moon itself! So pretty and nocturnal amidst the stars — really seemed like something worth having for a druid.

I speak of the Feralheart Raiment — also known as Dungeon Set 2. I don’t know whether this set will be available after Cataclysm given that blue posts mentioned revamping quests and thus rewards, as well as getting rid of class-specific quests. So, I embarked on the journey to obtain this set. After going through, what I consider a feat of strength (they really should make completing these quests an achievement), I feel obligated to share what I’ve learned with my fellow druids in the hope of making their experience…*searches for the right word*….smoother than mine =)

The Feralheart Raiment is obtained by upgrading the Wildheart Raiment through a long series of quests involving much travel, gold and time. The Wildheart pieces drop in Stratholme, Scholomance and Blackrock Spire.

Head: Darkmaster Gandling (Scholomance)
Chest: General Drakkisath (Blackrock Spire)
Spaulders: Gizrul the Slavener (Blackrock Spire)
Kilt: Baron Rivendare (Stratholme)
Feet: Mother Smolderweb (Blackrock Spire)
Hands: The Unforgiven (Stratholme)
Wrists: Stratholme and Blackrock Spire (random drop)
Waist: Stratholme and Scholomance (random drop)

In short, Feralheart Raiment = Wildheart Raiment + Deliana’s quests.

Here are my lessons learned, fellow druids. May they help you on your journey, and lighten the burden of this challenging quest.

  • The Wildheart Bracers, Gloves and Belt are all BoE – so keep an eye on the auction house for those to save you farming for them.
  • Having the Direbrew Remote, the Shadowforge Key, Crescent Key and Key to the City is almost a requirement – you will be sent to these instances numerous times for quests and to farm off the remaining Wildheart pieces needed for turn ins. Having these will cut down your dungeon time significantly.
  • Use your professions to help you cut down travel time as far as possible (such as Inscription and Engineering). If you have a mage friend who would accompany you, all the better.
  • Start collecting the items you need early on – WoWWiki has a great list of the quests and the items you need for them. Some of them are rather hard to find since Old World is now long forgotten – such as Mooncloth, Enchanted Leather, Dark Iron Bar and Stonescale Oil.
  • In particular, look out for Flask of Supreme Power and Scroll: Create Signet of Beckoning: Fire on the auction house. The first is needed as part of a quest turn in. The scroll is to save you having to farm out endless Twilight Trappings in order to have a chance of summoning the Duke of Cynders. You will need the Duke of Cynders as part of the quest Three Kings of Flame. This is often the most frustrating and challenging part of the questline, and keeping an eye out for scrolls early on can make a huge difference.
  • Some of the quests and items needed have a reputation pre-requisite such as honoured with Argent Dawn and friendly with Cenarion Hold. Do not worry about these for the moment – you will automatically get reputation while farming dungeons and in the case of Cenarion, farming for items. I ended up hitting exalted with the Argent Dawn simply while farming for my Wildheart Kilt and collecting scourgestones on the way. Friendly with Cenarion Hold is irrelevant now since they recently changed the starting reputation to be friendly for druids. Although I have heard stories of folks hitting exalted with Cenarion Hold while farming Twilight Trappings to summon the Duke!
All in all, they’re rather fun to do. You get to commune with ghosts, traverse the molten depths of the Spire, and even challenge the odd hero! They may be long, tedious and downright frustrating, but the reward at the end makes it worth it.
You’re probably wondering what happened to that innocent druid who did away with her Feralheart Gloves, Belt and Bracers early on. Indeed our druid  wished she could have those items back, but doubted that even the Masters of Warcraft could erase actions from history. Perhaps she should have a word with the Keepers of Time? Unfortunately, the end of that story will be revealed another time when we take a look at Sets and Tier pieces. Until we meet again!

Leafy Outfits for Roleplaying Druids

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The last few weeks have seen some welcome down time before Cataclysm’s release. Loremaster? Check. Feralhaeart Raiment? Check (note to self: never doing that questline ever again!). Well, what now? Time to sport some lovely druid outfits and roleplay ofcourse  =) Just a quick fyi, I’ve decided to post about Sets, Kilts and other great outfits separately, so keep an eye out for them. In the meantime, if you’re looking for something simple yet unmistakably druidic and night elven in feel, I’m sure you’ll find something here. Well, let’s walk the path of nature in style then shall we?

Easily one of the most green and leafy outfits I’ve put together. I did my best to give you a bit of contrast there but you have to admit, I’m real close to being mistaken for a tree!
ChestYmirjar Physician’s Robe, a BoE robe that drops in northrend heroic dungeons and it frequents the auction house at reasonable prices. Its refreshing green colour and its earthy look had me sold.
ShouldersCenarion Spaulders drop from Baron Geddon in Molten Core and are part of the Tier 1 set for druids. They’re very versatile and have druidic awesomeness written all over.
Helm: Cenarion Helm which drops from Garr in Molten Core. Alternatively, you could get its look-alike, Crown of the Forest Lord,  from the Swamp Lord in heroic Underbog.
Wrists: Drakewing Bands, another BoE from the auction house.
Staff:The famous Draenic Wildstaff which has wonderful animations of sprouting flowers and mushrooms. It drops from the Avatar of the Martyed in heroic Auchenai Crypts.

I have to admit, I rarely wear yellow – but this robe is the one exception. It’s a little off-beat for us elves since we’re usually seen in much darker, nocturnal colours, but the touch of green leaves and the various shades of ochre make for a lovely change of pace while still keeping the close-to-nature, earthy feel.

Chest: Willow’s Robe – a BoE that drops from various rare spawns in the level 15- 20 areas.
I chose to skip out on the shoulders for this outfit, but if you’d like to add some, Cenarion Spaulders would add nicely.
Staff: Staff of Trickery, an earthy wooden staff that drops from Cyanigosa in heroic Violet Hold. It has a lovely paw print and a faint green glow. (Promise to do it better justice in the screenshot – keep an eye for the post on staves).

Interestingly enough, this outfit gave me the most trouble. It has some great nocturnal colours and the pink and dark blue combination always looks great, but I did worry a little bit about the cleavage. After hours of fruitless searching for an appropriate shirt, I think it’s better off just the way it is. What is the robe you say?

Chest: Sleeping Robes, obtained from the Druid of the Claw questline. I kept these for the name and the history of the quest. Don’t worry if you don’t have these or happened to vendor them way back when you were level 10. Consortium Robes and Solstice Robes both look exactly the same and are easily obtainable via the almighty auction house.
Staff: Swarming Sting-Staff of the Beast – I got this as a random drop while doing some of the elite quests in Blade’s Edge. The colours match the robe really well, and the claw adds a feral feel to the outfit.

And last but not least, we have the druid starter robe. Indeed, do not discount this outfit for its simplicity – its a great alternative if you want a green earthy feel but didn’t want the brightness of the Ymirjar Physician’s Robe. This outfit can easily be spruced up with the Cenarion Helm and/or Cenarion Spaulders.

Chest: Novice’s Robe has lovely greens and browns – perfect for a walk in the forest or if you’re just taking a trip down memory lane.
Staff: Handcrafted Staff – a simple design that’s perfect if you’re looking to leave your fancy gear and other material belongings behind, and begin your journey into the spiritual.

This is it for this post, but be sure to check back later for more on Kilts, Dungeon Sets and Tier pieces. Thanks for browsing these outfits and I hope they’ve inspired some of your own. =)

Druidic Companions

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They’re with us in a flash when summoned and follow us faithfully wherever we go be it the calming forests of Ashenvale or the deadly frontiers of Northrend. Heck, one of them can give us Kung Fu lessons! I’m referring to the numerous companions and pets we hold dear, who are with us in our battles, our quests and often just enjoy the quiet with us. I am not an avid pet collector — but there are a few companions that hold a special spot in my druidic heart and to me, cover different facets of a druid. Not to mention they make for some great roleplaying! I personally thought the pets from quests were more fun since they had a story behind them. With the upcoming expansion and revamping of many quests and thus quest rewards, its possible they might not be available very soon. My personal favourites:

Sprite Darter Hatchling: This mystical hatchling’s story begins in Feralas. If you are Alliance, the Moonweavers will offer you a quest for this pet. I won’t spoil the storyline for you but I did this while questing for Loremaster and needless to say the story is safely packed away in my book of adventures. Here is a neat guide on the quest line to get you started. If you’re Horde, you won’t have access to the quests and are in for a bit of farming. It drops off the Sprite Darters in the area and has a 1% drop rate according to WarcraftPets. Not as fun as the quests, but hey – atleast you have a chance at getting the pet!

Teldrassil Sproutling: Needs no introduction! This is your very own mini-druid-in-tree-form. Go Resto druids! It’s probably the cutest most adorable pet out there. It sleeps, it swims, and it even does the adorable twist dance! This little sproutling is by my side when I’m healing dungeons and raids…or simply when I sorely miss being a tree. Its an alliance pet and costs 40 Champions Seals at the Argent Tournament. If you’re Horde, hit up the neutral auction house!

Miniwing: Until Miniwing, I paid no attention to pets whatsoever. This simple quest in the Bone Wastes changed all that – and successfully doing this at level 68ish made it seem like an achievement. Not to mention the excitement at getting a gorgeous bird at the end. The quest I’m talking about is Skywing. This bird holds fond memories of questing in the Outland for me, and as a druid…the wind calls to the both of us.

Baby Blizzard Bear: This adorable bear accompanies me when I trudge through frost and snow – recently, that’s meant Winterspring.  Alright, bad news first…this pet is no longer available. Players who logged in during WoW’s 4th anniversary received this pet. If you don’t have this little bear, fear not! The good news is that you can get the Dun Murogh Cub who is just at home in wintery wastelands…err I mean wonderland. Both these bears have the same animations with the Dun Murogh version being a darker bear….or a mini version of Sooty if you’re familiar with the Loch Modan quest.

So here we are with the mystical dragonkin, the restoration sproutling, the awesome bird, and the feral yet fuzzy bear. On that note, what are your favourite companions?

4.0: Impressions of Resto Healing

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Well what do you know, they really did take away my tree! *cough* Moving on, spells and talent trees look vastly different, some of them unrecognisable even.  To wrap my head around what’s changed (since I never kept up with the articles on it), I took a long hard look at tooltips and healed a couple heroics. This is less of a blow-by-blow analysis and more of a summary of the big things that have changed and are relevant in understanding the heal mechanic.

Talents: These stood out to me talent-wise.

Efflorescence (3/3): An AoE heal effect that heals nearby allies within 15 yards for 20/40/60% of what your Swiftmend healed for.
Revitalise (3/3): In addition to giving us some mana regen,  this proc also grants Replenishment.
Nature’s Bounty (3/3): Apart from the massive crit addition to Regrowth, critical heals from Nourish and Swiftmend have to reduce the cooldown on Swiftmend by 0.5 sec.
Empowered Touch (2/2): Healing Touch buffed by 10%, and more interestingly Nourish has a 100% chance to refresh Lifebloom.

Spell Changes: Our spells remain more or less recognisable with a few changes here and there. However, they certainly serve new roles in healing.

Rejuvenation is more mana expensive and of shorter duration (12 secs).
Wild Growth now has a 10 sec cooldown.
Lifebloom is now a great cheap HoT to cast but only castable on one target at a time.
Swiftmend now procs Efflorescence
Regrowth has a reduced cast time which makes it a quick but expensive heal.
Nourish has a longer cast time but now refreshes Lifebloom on the target.
Rebirth now has a 30 min cooldown, and this cooldown is shared with all druids in the party/raid. Battle-rez with caution!

Buffs and Debuffs:

Mark of the Wild now has 1hr duration and buffs all raid/party members. No more Gift of the Wild.
Remove Corruption is a one-sweep spell that removes 1 poison, 1 curse and 1 magic effect if talented into.

Tree of Life Changes:

Tree of Life is now a cooldown that lasts for 30 seconds. When used, it enhances healing and certain spells discussed below. Usable every 3 minutes.

-Tree of Life spell changes:

What does this mean for healing? And glyphs?

One of the first things I noticed was that the changes in Rejuvenation  no longer allow us to pre-emptively hit up ALL raid members with it all the time. Doing so, as we did before, would have us go oom very quickly. So while Rejuvenation  is still a staple healing spell for us, being more selective about who you pre-emptively hit up is key. Rejuvenation  still plays a significant part in healing, so Glyph of Rejuvenation is a good choice.
– Lifebloom  has an interesting role now. It is limited to one target for most of the time — thus it makes sense to leave Lifebloom   as far as possible on the Main tank/Off-tank. Nourish  while not quite the quick heal we’re used to anymore, refreshes Lifebloom   for us and thus the mechanic between the two makes tank healing much more viable than it used to be. Using Nourish  to refresh Lifebloom  instead of recasting it has the added bonus of proccing Living Seed and other good stuff. Don’t leave home without Glyph of Lifebloom.
– Swiftmend now has the added bonus of Efflorescence attached to it which makes it a flexible spell for both tank and raid healing. I considered Glyph of Swiftmend good pre4.0, and it’s only got better since. Leaving Rejuvenation/Regrowth up there saves you a GCD and considering the passive and talented buffs to them, increases our healing as well.
– Regrowth  is a quick heal spell but use it wisely and resist any urge to spam it. It’s powerful and quick but overusing it will result in ooming. The one time I did spam it was in ToL form as an instant cast to keep a tank up in Pit of Saron…it’s a strange story, yes I know. Apparently I just had bad luck or the Blood spec has some issues…either way I wouldn’t know! Glyph of Regrowth seemed weak to me as targets being 25% shouldn’t be happening too often – but that might change in Cataclysm. For the time being, I passed.
– A final point regarding the Major Glyphs: I chose to go with Glyph of Wild Growth, Glyph of Rebirth, and Glyph of Innervate. At this point really, I simply looked for glyphs that would help restoration in any way. I did, however, choose to skip Glyph of Healing Touch for the time-being since I rarely cast Healing Touch, if at all.
As I mentioned earlier, this post summarises the significant changes to healing I found this patch. I will probably hold off on analysing healing, gems and other aspects until Cataclysm simply because these mechanics were made for Cataclysm and not Wrath and it seems a bit premature to delve too deeply into them. Hope you enjoyed this post and have fun healing =)

Tribute to Tree Form

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So today is the day, and patch 4.0 is upon us. I have to admit as a lovable huggable overpowered tree, I kept up with the one thing that seemed bigger than all the numbers and spells being changed – tree form was going away. To a druid, master shapeshifter and all that jazz, it seemed like my last name was being taken away. After my stomach did a few flips, I thought to myself, “hey, this might not be so bad….when was the last time you saw your armour while you were healing?” Zul’farrak and the Bad Mojo Mask sprung to my mind instantly. And so, I decided, it was indeed time to appreciate good armour outside of roleplaying and on the job.

And then we have today, and despite my previous oh-yeah-I’m-ok-with-no-tree-form attitude, I can’t help but get a wee bit teary eyed to know that I only get a tiny window of time to be the adorable tree. Amidst these bleary eyes, I couldn’t help but remember a story from way back, when I was questing in Azuremyst Isle as part of my mission for Loremaster…and a certain Admiral wanted me to disguise myself as a tree….

Admiral Odysseus: According to the plans, the traitor and the leader of the goblins, Geezle, are to meet at a cove on the western island. I need you to be at that meeting, Melyanna.
Remember the tree and leaves? You’re going to wear them! It’s a perfect disguise.

Go to the cove and look for a naga flag. If the flag is there, it means a meeting is planned. Use the disguise kit when you see the flag and wait. Eventually the traitor will show up. Let the meeting finish then return to me with the identity of the scoundrel.

Melyannna: Well, Admiral, I could just turn into a tree…here, like this.
Melyanna changes into tree form, certain the Admiral would be impressed.
Admiral Odysseus blinks, but says nothing.
Melyanna:No? Very well, we’ll do it your way.

Tree of Life Form, I shall miss you.